Clothing for different body types
Microcredential title
CREATIVE AND FUNCTIONAL FASHION DESIGN
Module title
Concept and Framework for functional clothing design
EQF level
EQF 5
ECTS credits
2 ECTS
Learning methods and duration
Approximately 25 hours (12 hours e-learning, 2 hours face-to-face, 31 hours work-based learning, 5 hours assesment)
Assessment methods
- Initial assesment (quiz)
- Formative assessment (quizzes, group works and activities)
- Summative assessment (projects and assignments)
General objective
The learner will be introduced to:
- Fundamentals of the concept of overview of technologies, applications of technologies, user software for development, virtual fitting rooms, virtual try-on, user customization,
- Choosing the Right Solution
- Success of Application
- Effectiveness of Concept Implementation
Learning Outcomes
Knowledge
After the completion of this module, learners will:
- recognize and describe different body types
- describe clothing designs for different body types
Skills
After the completion of this module, learners will be able to:
- analyse clothing designs for different body types
- use 3D garment visualisations with the help of digital tolls
- apply foundational fashion concepts
- apply virtual testing to refine the designs
Competences
After the completion of this module, learners will:
- Demostrate the ability in identifying and addressing challenges in clothing design for diverse body types.
- Manage new digital tools in 3D visualisation of models for diverse body types.
- Create a virtual 3D model with the garment’s appearance and functional properties for the end user.
Course Content
Unit 1: Clothes for Different Body Types
Unit 2: Adaptability and Personalization of Clothing
Unit 3: Overview of Clothing Production Technologies
Unit 4: Applications of Digital Techonologies
Unit 5: User-oriented Software for Clothing Design and Manufacturing
Unit 6: Virtual Fitting Rooms
Unit 7: Virtual Garment Fitting
Unit 8: Case Studies and Examples of Virtual Clothing Production
Unit 9: Effectiveness of Implementing Virtual methods in Garment Manufacturing and Customization
Unit 2: Adaptability and Personalization of Clothing
Unit 3: Overview of Clothing Production Technologies
Unit 4: Applications of Digital Techonologies
Unit 5: User-oriented Software for Clothing Design and Manufacturing
Unit 6: Virtual Fitting Rooms
Unit 7: Virtual Garment Fitting
Unit 8: Case Studies and Examples of Virtual Clothing Production
Unit 9: Effectiveness of Implementing Virtual methods in Garment Manufacturing and Customization
Start and end dates:
Responsible institution:
University of Kragujevac (Serbia) with Klaipeda Technology Training Centre (Lithuania)
Contact:
